With more than a million iPhone apps available in the Apple App Store, the gaming options on the iPhone are nearly limitless. But finding the best iPhone games isn’t always easy. But finding the. Basically, content that was purchased before you changed your Apple ID remains associated with the name of the old Apple ID. This most commonly becomes an issue when updating apps; since iOS just reads whatever is stored in the actual app header, you end up getting prompted for the name of that prior Apple ID.
How'd you like to get some cash from Apple? If you owned or still have one of a half dozen older iPhone models, you actually can. And you should. In fact, you deserve it.
As part of a proposed settlement over the company’s controversy, in which deliberately prevented chips in older from reaching their full processing power under certain conditions, the company has agreed to make payments totaling up to $500 million overall. Based on how many claims are submitted, this should break down to up to $25 per claimant, which you should most definitely collect if you qualify.
So, who qualifies?
Do you or did you have an iPhone 6, 6 Plus, 6s, 6s Plus, or an iPhone SE that ran iOS 10.2.1 or later before December 21, 2017? Then you're qualified.
Did you own an iPhone 7 or 7 Plus that ran iOS 11.2 or later before December 21, 2017? Then you qualify, too!
All you have to do is file your claim at . You just need the serial number for your device. If you no longer have the phone, no problem. You’re still entitled to the money. The site can look up the serial number based on your Apple ID, name, and address.
If you were the owner of more than one of those devices, you can file a claim for each device and get up to $25 for each. All claims must be submitted by October 6, 2020.
A lot has happened since Batterygate was the big scandal, so here’s a quick refresher.
Back in late 2016, Apple found itself embroiled in controversy after it was discovered that the company was secretly slowing down some user’s phones. Some iPhones would even shut down well before hitting zero percent battery life.
At the time, the company said iOS was programmed to do this in order to preserve the battery health on some phones. Apple also said some of the issues were do to a battery manufacturer defect. If you’ll recall, throughout 2018, Apple was offering a reduced-price for users with these iPhone models.
Critics of Apple’s throttling mechanism hit the company for not informing users that this was happening or allowing consumers to control whether they wanted this setting turned on or off. Apple was even hit with fines in countries like and over Batterygate. of were against the company over the controversy as well.
Apple previously an apology over the Batterygate issue. However, at least for me, the best apology comes now in the form of actual cash.
Classic games from yesteryear are finding new life on the iPhone and iPad — devices that have more than enough horsepower to run those old titles. More retro games are being added all the time, but here are 30 of our favorites.
Made for: iPhone & iPad, $.99
Originally released: 1985, for Apple II, Atari, Commodore 64, & MS-DOS
Made for: iPhone & iPad, $4.99
Originally released: 1991, for Amiga & Atari ST
Made for: iPhone, $2.99
Originally released: 1985, for Amiga & DOS
Made for: iPhone ($.99) & iPad ($2.99)
Originally released: 1985, for Commodore 64
Released for iOS under a new title, Bounder’s World.
Made for: iPhone & iPad, $.99
Originally released: 1989, for Amiga, Atari, Commodore 64, & PC
Made for: iPhone & iPad, $.99
Originally released: 1996, for DOS
Made for: iPhone & iPad, $2.99
Originally released: 1986, for Amiga
Made for: iPhone & iPad, $4.99
Originally released: 1993, for DOS
Made for: iPhone, $2.99
Originally released: 1999, for PlayStation 1
Made for: iPhone & iPad, $.99
Originally released: 1996, for DOS
Made for: FFI: iPhone, $8.99 | FFII: iPhone, $8.99, | FFIII: iPhone ($15.99) & iPad ($16.99)
Originally released: 1987, for NES (first game)
Made for: iPhone, $2.99
Originally released: 1989, for Arcade
Made for: G1: iPhone, $2.99 | G2: iPhone, $2.99
Originally released: 1991, for Amiga, Atari ST, PC, & Mac (first game)
Made for: iPhone & iPad, $1.99
Originally released: 1991, for Atari ST
Released under a new title, Minotron 2112.
Made for: iPhone, $1.99
Originally released: 1988, for Mac & PC
Lightroom 6 free mac. Made for: Myst: iPhone, $4.99 | Riven: iPhone, $4.99
Originally released: 1991, for Mac (first game)
Made for: iPhone & iPad, $1.99
Originally released: 1978, for Apple II*
Made for: iPhone & iPad, $.99
Originally released: 1989, for Apple II
Paste 2 1 1 – clipboard history manager. Made for: iPhone, $.99
Originally released: 1987, for Arcade
Can you download fortnite on apple tv. Made for: iPhone, Free
Originally released: 1980, for Unix
Made for: iPhone, $8.99
Originally released: 1993, for SNES
Made for: iPhone ($2.99) & iPad ($4.99)
Originally released: 1990, for DOS
The sequel, Monkey Island 2, is also available for iOS.
Made for: iPhone & iPad, $.99
Originally released: 1991, for Mac
Made for: iPhone ($2.99) & iPad ($5.99)
Originally released: 1993, for DOS Apple rechargeable mouse.
Made for: iPad, $4.99
Originally released: 1987, for Commodore 64
Made for: iPhone ($.99) & iPad ($6.99)
Originally released: 1989, for Amiga & Mac
https://whqfn.over-blog.com/2021/01/curio-12-0-brainstorming-and-project-management-approaches.html.
Made for: iPhone, $3.99
Originally released: 1991, for Arcade
Made for: iPhone & iPad, $.99
Originally released: 1986, for Commodore 64
Made for: W1: iPhone ($.99) & iPad ($4.99) | W2: iPhone & iPad ($4.99)
Originally released: 1995, for Amiga (first game)
The spinoff game Worms Crazy Golf is also available in the App Store.
Made for: iPhone & iPad, $.99
Originally released: 1992, for Arcade
Classic computer gamers will also want to check out the Commodore 64 app and the Atari’s Greatest Hits app. Among the retro games known to be currently in development for iOS are Battle Chess, The 11th Hour, Glider, Grand Theft Auto III, and the Marathon trilogy.
*The Oregon Trail was originally created in 1971 as an educational tool for schools in Minnesota. The first published version was made for a CDC Cyber computer. Apple computer drawing. The Apple II version listed here was the first version of the game to be mass produced and sold to the public.